Vintage Dress - shaded, Vray
Marquis de Bullion - Assassin's Creed Unity, ingame model rendered in Anvil engine
Theroigne de Mericourt - Assassin's Creed Unity - Zbrush, Marvelous Designer
Theroigne de Mericourt - Assassin's Creed Unity, ingame model rendered in Anvil
Kerrigan - personal work based on Blizzard's character, rendered in Vray [shaded version in MR]
Charles SIvert - Assassin's Creed Unity - Zbrush
Charles Sivert - Assassin's Creed Unity - ingame model rendered in Anvil
Altair - Assassin's Creed Revelations - modeled and textured the body. The head was reused from earlier games.
Death of the Endless - personal work. A character based on the Sandman series by Neil Gaiman. [Vray, HairFarm]
Ezio - AC Revelations, ingame model
I was responsible for modeling and part of the texturing.
Neon - personal work, Zbrush, Marvelous Designer, Keyshot
Goblin Mechanic - personal work, rendered in MR
Mephisto - inspired by Tim Bruckner
Napoleon, shaded - made for a Zbrushworkshops.com tutorial
Napoleon textured - real time model, rendered in Marmoset toolbag
The Priestess - 3d print
the Ram Runner - model sculpted for Predators movie.