Altair - Assassin's Creed Revelations - modeled and textured the body. The head was reused from earlier games.
Ezio - AC Revelations, ingame model
I was responsible for modeling and part of the texturing.
Goblin Mechanic - personal work, rendered in MR
Kerrigan - personal work based on Blizzard's character, rendered in Vray
Kerrigan - clay render [Mental Ray]
Death of the Endless - personal work. A character based on the Sandman series by Neil Gaiman. [Vray, HairFarm]
Mephisto - inspired by Tim Bruckner
Sherlock - a bit of fan art.
Napoleon, shaded - made for a Zbrushworkshops.com tutorial
Napoleon textured - real time model, rendered in Marmoset toolbag
the Ram Runner - model sculpted for Predators movie.
Old Philosopher - zbrush sculpt, personal work
The Magdalena - real time character, rendered in Marmoset toolbag. Personal work made for a Comicon competition, based on a Top Cow character.
The Fireplace - personal work, inspired by a painting by James Tissot
Female portrait - personal works, zbrush sketch rendered in MR
The Priestess - 3d print